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If you are looking for Bow from the original Thief series you can find it here.

Bow
Bow
The Bow in Thief

Ammunition:

Various types of arrows

Availability:

Automatically "unlocked" upon starting a New Game

Classification:

Tool
Weapon (only when loaded with Broadhead Arrows, Fire Arrows or Sawtooth Arrows)

Cost:

N/A

Creator/producer:

Garrett

Deadliness:

Lethal (only when loaded with Broadhead, Fire or Sawtooth Arrows)
Non-lethal

First appearance:

Thief: The Dark Project

Purpose:

Firing different types of arrows for different purposes

Storable in hideout:

No

User:

Garrett

The Bow is Garrett's most prominent and adaptable weapon of choice in his arsenal, the bow can be utilized as both as a powerful weapon as well as a versatile tool.


DescriptionEdit

The Bow is primarily used by Garrett for different purposes. The purpose changes depending on the situation Garrett finds himself in, whether it's creating a distraction to separate guards, killing guards or simply hitting special lock mechanisms on raised "bridges" along the Thieves' Highway (aka rooftops) to lower them.

DesignEdit

Unlike other bows in this era in time, Garrett's bow is a Compound Bow which can compress down to a smaller size so as to be stored on a special mount on his back-mounted Quiver. The official art of the bow depicts it as having a faded blue/black color palette, while concept art and in-game stills show it as having a very worn dark gray body and various dark brown "patches".

UpgradesEdit

Bow Balancing

  • Level 1: Slightly Reduces Aiming Time.
  • Level 2: Greatly Reduces Aiming Time.
  • Level 3: Massively Reduces Aiming Time.

Bow Shot Strength

  • Level 1: Slightly Increases Arrow Damage.
  • Level 2: Greatly Increases Arrow Damage.
  • Level 3: Massively Increases Arrow Damage.

Quiver Capacity

  • Level 1: Slightly Increases the Maximum Capacity of Arrows.
  • Level 2: Greatly Increases the Maximum Capacity of Arrows.
  • Level 3: Massively Increases the Maximum Capacity of Arrows.

Trivia Edit

  • 016068
    During the development stage for Garrett's bow, Nicolas Cantin stated that the team visited a blacksmith located in Montreal in order to recieve ideas in terms of size and functionality. The original concept design for the bow however was considered entirely impractical and thus they utilised the feedback they had recieved and designed Garrett's bow to based around a more believable size and capabilty.
  • According to Nicolas Cantin the bow "in itself can be as silent and deadly for the enemy, just like Garrett."
  • As part of a promotional event for the 2014 Thief, Team Fortress 2 included the weapon for the Sniper class, known as the "Fortified Compound". It's a reskin of the Huntsman achievement item, right down to it having the Huntsman's kill taunt.